Current patch: 0.5.4b
Change history (2 entries)

Abyss League Mechanic Guide

Core loop

Killing monsters and opening chests in maps has a chance to reveal an Abyssal Depths entrance, a sub-level dungeon that ends in a mini-boss guaranteeing a chest or invitation, plus (as of 0.5.3) guaranteed Desecrated Currency.

The Vessel of Kulemak (pinnacle encounter)

Abyss’s pinnacle fight requires Kulemak’s Invitation, which drops reliably from specific Abyssal Depths mini-bosses (Tasgul, Swallower of Light or Vandroth, Blackblooded Enslaver) in level 79+ areas, or can be bought on the trade site.

The encounter itself is a multi-stage escalation:

  1. Use the Invitation at the Well of Souls and defeat the initial Vessel.
  2. Don’t take the Finger reward yet, taking it early forfeits the bonus glove drop.
  3. Interact with each of three petrified Liches (Kurgal, Ulaman, Amanamu) to revive the boss with an added Desecrated modifier each time, every revival is harder than the last.
  4. After all three empowerments, return the Finger and fight the fully empowered Kulemak.
  5. Defeating the full-strength version drops The Master’s Reach (unique gloves) and an upgraded Grip of Kulemak ring.

The Master’s Reach

A unique glove that reveals weaknesses on Rare and Unique enemies (functionally similar to the Huntress Ascendancy passive Predatory Instinct), and grants Untether, a skill that plants a seed of Abyssal Energy on an enemy that detonates for heavy physical damage on a follow-up hit or kill. Hitting a revealed weakness recoups 100% of damage taken from that enemy as life, plus bonus skill speed.

Practical tips